Longo's is a family-fun grocery chain focused on creating remarkable food experiences with family values in mind. Humber College has partnered up with Longo's on a capstone project to help with their journey to incorporate technology into their store to improve the guest experiences and customer loyalty.
My Team and I came up with a prototype App for Shoppers, that will focus on customers’ need to find an item. Using this method would allow us to effectively collect data and analyze customer shopping habits and make more enjoyable experiences.
The App will Utilize Voice-Activated Assistants and Real-Time Shelf Monitoring to aid Users when shopping.
Our first task was to document the customer journey in hopes of discovering insight into their shopping behaviours. The team and I then design a solution that would incorporate technology to enhance shopper experiences...
In the research, we discovered Longo's customers dealt with not being able to find what they were looking for and not being able to find help while shopping. The result was time wasted, which created an unpleasant experience for the Customer.
How might we statement:
How might we......better understand customer shopping habits for Special Occasions, and how do
Micro-Moments Influence them?
My responsibilities throughout the project were to design a solution prior to our "How might we" statement during the development.
These include building wireframes, developing the prototype, and conducting user testing.
Our first task was to document the customer journey in hopes of discovering insight into their shopping behaviours. The team and I then design a solution that would incorporate technology to enhance shopper experiences...
In the research, we discovered Longo's customers dealt with not being able to find what they were looking for and not being able to find help while shopping. The result was time wasted, which created an unpleasant experience for the Customer.
How might we statement:
How might we......better understand customer shopping habits for Special Occasions, and how do
Micro-Moments Influence them?
My responsibilities throughout the project were to design a solution prior to our "How might we" statement during the development. These include building wireframes, developing the prototype, and conducting user testing.
We began with a low-fidelity wireframe to establish the functionality of the App. Uses of basic Animations simulated the App fluidity in what the user would expect. So when conducting User testing, we could test our assumptions without minor issues getting in the way.
When testing the prototype, we chose to conduct it in a one-on-one session to ensure we collected qualitative results and not rush our participants.
A majority of the participants have said QoL (quality of life) features could be improved. Some of our participants had trouble differentiating which categories on the homepage were scrollable. Other QoL features included back arrows, fusing of the microphone button with the search bar, adding pictures to illustrate products, and a cancel function if they made a mistake. Learning from the data collected, we began implementing them in the second irritation.
After learning from the user test we began advancing to developing the high fidelity features. At this stage, our team implemented the changes to our new wireframe and polished it.
Taking everything into account learned from our first and second Iteration, our team and I constructed the final version of the prototype with a few adjustments.
We believe that once our app is in circulation or acting as an extension of the existing Longo's app, it would help reduce the annoyance that occurs when shopping at Longo's. Our app will be intuitive to learn but enhance customer experience by directing navigation for the item inside the store, to help reduce the shopping process. It is something that our team has been working towards that projects a positive message to Longo's customers.
Team Leader:
Anthony Paulin-Ferraro
Editor/Decider:
Fabrizio Sacco
UX/UI Designer:
Aporva Bhardwaj, Kevin Huynh
Customer Ambassador:
Kevin Huynh
Longo’s representative:
Joselynn, Ellie, and Fernando
Humber College profs:
Vishaal Bedi and George Paravantes
February 3-14, 2020
Team Leader: Anthony Paulin-Ferraro
Editor/Decider: Fabrizio Sacco
UX/UI Designer: Aporva Bhardwaj, Kevin Huynh
Customer Ambassador:
Kevin Huynh
Longo's Capstone project.
Longo’s representative: Joselynn, Ellie, and Fernando
Humber College profs: Vishaal Bedi and George Paravantes
Longo's is a family-fun grocery chain focus on creating remarkable food experiences with family values in mind. Humber College is pleased to be partnering up with Longo's to help with their journey to incorporate technology into their store to improve the guest experiences and maintain customer loyalty. The class would be broken up into teams to undergo a two-week design sprint to complete the Capstone project.
First, we began with a low fidelity wireframe to establish the functionally of the App. Uses of basic Animations simulated the App fluidity in what the user would expect. So when conducting User testing, we could test our assumptions without minor issues getting in the way.
We began with a low-fidelity wireframe to establish the functionality of the App. Uses of basic Animations simulated the App fluidity in what the user would expect. So when conducting User testing, we could test our assumptions without minor issues getting in the way.
Prototype Ver 1First, we began with a low fidelity wireframe to establish the functionally of the App. Uses of basic Animations simulated the App fluidity in what the user would expect. So when conducting User testing, we could test our assumptions without minor issues getting in the way.
After taking everything to account from our first and second Iteration, our team and I constructed the final version of the prototype with a few adjustment.
Tools: Adobe XD
Taking everything into account learned from our first and second Iteration, our team and I constructed the final version of the prototype with a few adjustments.
Tools: Adobe XD